Future-Ready Skills Through Sports

We build career skills and confidence through the games students love most.

See our Year One Impact in Review

10,000+ students served

STEM Career Interest

93% of students say they want to pursue a STEM career after participating.

Understand Our Impact

STEM Excitement

9/10 average rating for how excited students felt about STEM learning.

Every champion has a playbook.

Sports make kids feel capable, even if they’re not keeping score.

STEM Playbook connects students to real-world skills, future careers, and the confidence to grow, using the energy of sports and active learning.

By starting with what kids already love - sports, games, and connection - we make STEM education more relevant, more engaging, and more accessible.

We don’t just play. We prepare.

Download Our Mission & Impact Deck

What’s Happening: STEM Playbook in the Community

Stories of student growth, hands-on learning, and the STEM tools reshaping how kids play, learn, and build their futures. Get the Play-by-Play.

High-energy STEM learning using the universal language of sports.

Get in the Game

Students Gain Skills for the Game, and for Life.

  • Career Exposure Through What They Love

    Learn how science and technology are used in sports, health, and engineering.

    Explore real-world jobs in STEM fields, such as data analysis, design, and performance science.

    Understand how today’s interests can grow into tomorrow’s careers.

    boy running on obstacle course
  • Build Confidence and Sense of Belonging

    Strengthen teamwork, leadership, and communication through group challenges.

    Build a growth mindset by learning through trial, error, and hands-on problem-solving.

    Create a sense of belonging in STEM for students from all backgrounds.

    girl with jump rope
  • STEM Learning in Motion

    Build real-world skills in coding, engineering, and data science through active, sports-based projects.

    Turn abstract concepts into hands-on experiences using smart equipment, movement, and digital tools.

    Aligned to NGSS, ISTE, and state standards, ideal for both in and out-of-school time programs.

    girl punching a floor sensor

In Year One, we reached 10,000 students—using the games they love to build confidence and problem-solving skills.

See Our Impact to Date
boys working outside on park bench